using UnityEngine;
using System.Collections;

public class TempScoreBoard : MonoBehaviour {
	Rect pos;
	public int score{get; set;}
	
	// Use this for initialization
	void Start () {
		pos = new Rect(100, 100, 100, 100);
		score = 0;
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	void OnGUI()
	{
		GUI.Label(pos, "item:" + score.ToString());
	}
}
